User Interface (UI)
Here you will find various user interface designs, utilized in interactive entertainment applications and simulations.
3rd person action game
AugRUI is an Augment Reality inspired UI for a 3rd person action game. All the information is presented to the player in a natural way, using 3D space and modern NUI concepts.
A Flash based prototype was also implemented, which allowed the user to change weapons via the arrow keys.
multiplayer action puzzle game
Kube Kombat is a 2 player split screen action puzzle game. The objective of each player is to defeat his opponent by using a combination of cubes which conglomerate and various other items that can be saved in the inventory and used strategically during the game.
Kube Kombat was a student showcase finalist at the Independent Gaming Festival.
satellite orbit/tether simulator
TetherSim 2K was a Flash-based simulator, where the user can input the parameters of the orbits for a satellite and a tether and be able to capture and release the two objects if their trajectories intersect.
The user interface was inspired by interplanetary gas images captured by NASA probes, creating a rather unique user experience.
multiplayer online poker game
PowerPoker is a fully functional Flash (client) and JAVA (server) based poker game, with support for up to 8 players. There was a separate server running the chat and messages services, as well as a secure connection server handling virtual transactions.
The user interface was modeled as if made by overlapping glass panels of various opacities, as if staggered cards.
multiplayer turn based strategy game
Breach is a 4 player turn based strategy game, which centers around a castle to be defended by a player, while 2 other players are designated as attackers, with the last player as a defender. It is meant to be played on a tablet, with touch/gestural commands and features dynamic team designation, based on real world conversation between the players.